This will also be a key component in or skill build. That last part is one of the biggest reasons why Alpha Bridge is used across so many builds. Which is why we are using the Booster Shot. The small duration difference is worth the damage difference in my opinion. Damage to Elites for P.
G36 gives you predatory, determined, skilled, competent. Major Attributes: Health and Skill Haste Minor Attribute: Ammo Capacity Using this exotic chest piece will give us an additional boost to our skills as well as compliment our firearms and health. There are even times when you activate all three at the same time which makes you feel like an unstoppable force! The only thing about Fierce is that you need to have it as a free talent, which comes as third. The Talents dont require any main stats anymore, so for example i can get all dps talents and spec full into electronics. Must have Deadly, Destructive, and Brutal.
Today, still wanted by the government they survive as soldiers of fortune. Compared to what it used to be, you got all weapon talents. The idea is that when your tac link is activated you want to be able to deal as much damage in this ~8 second window as possible. I just prefer the more overall damage talent focused weapon because you can't easily control when you'll get taclink based on the timing of kills better off just killing and rolling with whatever procs. As a Striker player, if fights take longer, it's normally when done right in your advantage as you get to stack more.
Players with two pieces from the set gain two additional medkits, while players with three items gain 100% health regeneration. Getting our skills faster would help out a lot but you could also go with a favorite perk of yours. We decided to build around skill power and electronics instead of Firearms and Health. There are very few rules here, basically just don't be a dick and your good. For now I'm thinking that's the most efficient one but if I do get hit, I'm a little bit squishy.
I'm going to make a YouTube video today featuring the build. Just goes to show there is still more diversity beyond initial set bonuses. Check out this guide to see where to go to increase the chances of it dropping. Weapons are one of the strengths for the build! Yes, your skills aren't horrible which is good. The third stat is the reason to keep our full Firearms based build.
The fourth talent cant compensate for that loss, at all. I'd never take it into an incursion tho. Weapon Talents should all be spec-ed for Critical Hit Damage. Damage to Elites is something that is preferred at every available slot. We promise you will not be disappointed.
I can pretty much craft a Vigorous one, but I kinda like the Reckless more. That made me able to reroll the Protection from elites to Armor. Thank you for taking the time to check out our article. It is a great alternative to builds like Striker or Nomad. Also, this is The Division 1. Magazine: 121% capacity , 4% critical.
Next, the three piece gear set gives you a 5% weapon damage boost. So, the build I'm hearing works well with alpha bridge is smg. You share the free talent between weapons if the weapons are the same class and not exotic. Instead I went with a Rapid Chest Piece to get 15% haste on heals similar to the 15% haste on Tactician , get Skill haste to 50% for First Aid and every single time I procc it I get a 26% damage increase instead of 20%. Because I am using the Pulse as my first skill, my performance mods have Pulse crit hit chance and Pulse crit hit damage. I'll get my stats on the forums later, I'm only part way through rebuild in 1.